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	<title>The cultivation of freedom &#187; Strategia</title>
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		<title>When to take a draw ?</title>
		<link>http://www.johnmackinnon.org.uk/?p=342</link>
		<comments>http://www.johnmackinnon.org.uk/?p=342#comments</comments>
		<pubDate>Mon, 05 Oct 2015 06:47:37 +0000</pubDate>
		<dc:creator><![CDATA[John Mackinnon]]></dc:creator>
				<category><![CDATA[Strategia]]></category>

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		<description><![CDATA[Often I lose a game after rejecting an offer of a draw. I think this is mainly because I tend to overreach in good positions when short of time, rather than because I overestimate my position or am wrongfooted by the offer. On the whole I think it&#8217;s good practice to play on if one [&#8230;]]]></description>
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		<title>Brief lives</title>
		<link>http://www.johnmackinnon.org.uk/?p=337</link>
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		<pubDate>Mon, 05 Oct 2015 06:47:01 +0000</pubDate>
		<dc:creator><![CDATA[John Mackinnon]]></dc:creator>
				<category><![CDATA[Strategia]]></category>
		<category><![CDATA[chess]]></category>
		<category><![CDATA[very short chess games]]></category>

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		<description><![CDATA[Miniature chess games are usually considered to be anything under twenty-five moves or so. They include, of course, many great masterpieces. Games under ten moves are rather different. I am not sure if anyone has done an anthology: there is surely scope. There is an anthology of very short poems, which restricted the length to [&#8230;]]]></description>
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		<title>Audentes fortuna iuvat</title>
		<link>http://www.johnmackinnon.org.uk/?p=264</link>
		<comments>http://www.johnmackinnon.org.uk/?p=264#comments</comments>
		<pubDate>Tue, 12 May 2015 14:13:11 +0000</pubDate>
		<dc:creator><![CDATA[John Mackinnon]]></dc:creator>
				<category><![CDATA[Strategia]]></category>

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		<description><![CDATA[Fortune helps those who take risks. That&#8217;s the view of the crest of the Mackinnon clan, probably formulated before we were mown down at Culloden. In any case I am not sure it holds good in club chess. In all three of these games one player offers a piece early in the game. Two of [&#8230;]]]></description>
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		<title>Defence</title>
		<link>http://www.johnmackinnon.org.uk/?p=224</link>
		<comments>http://www.johnmackinnon.org.uk/?p=224#comments</comments>
		<pubDate>Tue, 31 Mar 2015 13:38:54 +0000</pubDate>
		<dc:creator><![CDATA[John Mackinnon]]></dc:creator>
				<category><![CDATA[Strategia]]></category>

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		<description><![CDATA[Emmanuel Lasker&#8217;s &#8216;Manual of chess&#8217; is a strange book. Lasker, writing in the 1920s or early 1930s, spends much of his time praising the theoretical contributions of the player he had overthrown in the 1890s, Wilhelm Steinitz: and in particular contrasting Steinitz&#8217;s idea that the game has a natural balance, which can only be disturbed [&#8230;]]]></description>
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		<title>Narrative and the computer</title>
		<link>http://www.johnmackinnon.org.uk/?p=210</link>
		<comments>http://www.johnmackinnon.org.uk/?p=210#comments</comments>
		<pubDate>Tue, 31 Mar 2015 13:26:20 +0000</pubDate>
		<dc:creator><![CDATA[John Mackinnon]]></dc:creator>
				<category><![CDATA[Strategia]]></category>

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		<description><![CDATA[Most players have a story about the game they have just played. Nowadays, though, narrative in chess depends on an elctronic imprimatur. In this game I told myself had pressurised a lower-graded player who had done well to hold out; but it turns out he had the best chances.]]></description>
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		<title>Blunders</title>
		<link>http://www.johnmackinnon.org.uk/?p=218</link>
		<comments>http://www.johnmackinnon.org.uk/?p=218#comments</comments>
		<pubDate>Sun, 29 Mar 2015 22:08:33 +0000</pubDate>
		<dc:creator><![CDATA[John Mackinnon]]></dc:creator>
				<category><![CDATA[Strategia]]></category>

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		<description><![CDATA[Some authors recommend mental routines to prevent blunders, for instance: consider all the forcing moves available on your own move or possible as responses to your preferred candidate. I&#8217;m not sure I&#8217;ve ever managed to stick to this and I wonder how many players do. In the following two games, I overlook a simple undermining [&#8230;]]]></description>
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		<title>The trouble with good positions</title>
		<link>http://www.johnmackinnon.org.uk/?p=193</link>
		<comments>http://www.johnmackinnon.org.uk/?p=193#comments</comments>
		<pubDate>Mon, 02 Feb 2015 01:11:07 +0000</pubDate>
		<dc:creator><![CDATA[John Mackinnon]]></dc:creator>
				<category><![CDATA[Strategia]]></category>

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		<description><![CDATA[I think it was Donner who said he hated good (or was it winning ?) positions. I&#8217;ve often found my heart rate increasing when I begin to think I am winning. I suppose, if one wants to win, one had better learn to put up with good positions, but I have recently had some reason [&#8230;]]]></description>
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		<title>Intuition and its inconveniences</title>
		<link>http://www.johnmackinnon.org.uk/?p=189</link>
		<comments>http://www.johnmackinnon.org.uk/?p=189#comments</comments>
		<pubDate>Mon, 02 Feb 2015 01:09:05 +0000</pubDate>
		<dc:creator><![CDATA[John Mackinnon]]></dc:creator>
				<category><![CDATA[Strategia]]></category>

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		<description><![CDATA[Intitution, prejudice, or whatever one calls one&#8217;s immediate reaction to an idea or a situation, is essential to chess. We analyse a tiny fraction of the possibilities; the strength of computers only illuminates the difference between their calculation and our thought. But precisely because intuition helps to weed out ideas, it can feed laziness. In [&#8230;]]]></description>
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		<title>Things fall apart</title>
		<link>http://www.johnmackinnon.org.uk/?p=173</link>
		<comments>http://www.johnmackinnon.org.uk/?p=173#comments</comments>
		<pubDate>Sun, 16 Nov 2014 13:16:19 +0000</pubDate>
		<dc:creator><![CDATA[John Mackinnon]]></dc:creator>
				<category><![CDATA[Strategia]]></category>

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		<description><![CDATA[Pilfered as it was by the chemist from Brantham, and more productively appropriated by the great Nigerian novelist the Nobel committee studiously ignored, Yeats&#8217; message in a bottle pitches up very nicely on the shores of the late middle game. Very often, the player who has dominated the middle game finds that, once he cashes [&#8230;]]]></description>
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		<title>The best move</title>
		<link>http://www.johnmackinnon.org.uk/?p=148</link>
		<comments>http://www.johnmackinnon.org.uk/?p=148#comments</comments>
		<pubDate>Tue, 11 Nov 2014 14:01:02 +0000</pubDate>
		<dc:creator><![CDATA[John Mackinnon]]></dc:creator>
				<category><![CDATA[Strategia]]></category>

		<guid isPermaLink="false">http://www.johnmackinnon.org.uk/?p=148</guid>
		<description><![CDATA[does not exist. Usually, there is more than one move that leaves the theoretical result of a position unchanged (whereas mistakes alter it). The difference between theoretically correct moves lies in the difficulty of the problems they pose the opponent. Which depends on who, or what, the opponent is. Imagine a computer that had solved [&#8230;]]]></description>
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